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Muse System

Principles: Can’t Wrong

A zero principle for my games: you can’t do roleplaying wrong.Continue readingPrinciples: Can’t Wrong

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Development News System Vastlands

UVG2E & the Synthetic Dream Machine

Where to sign up for UVG 2E? Where to get the freshly released SDM: Eternal Return Key ruleset? How to put up with the author’s maudlin ways? News for this blog?Continue readingUVG2E & the Synthetic Dream Machine

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Roleplaytime Vastlands

The Purchased Brother: One-Shot Heist

on running a one-shot heist / a game accelerating rule (criticality) / the story of the Purchased Brother / aftermathContinue readingThe Purchased Brother: One-Shot Heist

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Development News System

Roadmap: S.E.A.C.A.T. & the Synthetic Dream Machine

A couple weeks ago, the 22nd day of the 2nd month of the 23rd year of the 21st century of our reckoning, I published a 32-page zine on my patreon, on the stratometaship. Synthetic…Continue readingRoadmap: S.E.A.C.A.T. & the Synthetic Dream Machine

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Muse Other

Roleplay Is Folk Art

Adapted from the original I wrote for the fantasy audio magazine CANDLE. Under the Ogl’s Gaze Recently there’s been plenty of turmoil in the roleplaying hobby, especially among publishers, about the rumored moves by…Continue readingRoleplay Is Folk Art

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Muse Other

Roll First Characters

Being a bit of theory musing on the invention of characters. Most players have to worry about one, at most a couple of characters. The so-called player character and their pets and sidekicks (henchmen,…Continue readingRoll First Characters

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Development News System Vastlands

Making a Game: There and Back Again

An overview of where my writing and drawing is at.Continue readingMaking a Game: There and Back Again

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Development System Vastlands

Creative Permutations: Dead City

—The slow horizon has eaten the living god. The millennial city falls. Gore runs in the archaic streets. Bones break beneath the stud wheels of the conquerors. —”Reason!” they yell as they sack the…Continue readingCreative Permutations: Dead City

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System

Spells: Inventing and Assembling

Inventing spells and spell albums for S.E.A.C.A.T. Also, the spell album of the cosmic logos for your perusal.Continue readingSpells: Inventing and Assembling

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Development System

SRDcat Sneak Peek: Items, Attacks, and Spells, oh my!

For this sneak peek, we’ll be going over what you can do with the in-app objects, from attacking, to casting, to buying and selling! (This is third in a series of sneak peeks: the…Continue readingSRDcat Sneak Peek: Items, Attacks, and Spells, oh my!