Where to sign up for UVG 2E? Where to get the freshly released SDM: Eternal Return Key ruleset? How to put up with the author’s maudlin ways? News for this blog?Continue readingUVG2E & the Synthetic Dream Machine
Category: Development
Schemes a-simmering. Machines in motion. A glimpse of the processes that guide the stars.
A couple weeks ago, the 22nd day of the 2nd month of the 23rd year of the 21st century of our reckoning, I published a 32-page zine on my patreon, on the stratometaship. Synthetic…Continue readingRoadmap: S.E.A.C.A.T. & the Synthetic Dream Machine
An overview of where my writing and drawing is at.Continue readingMaking a Game: There and Back Again
—The slow horizon has eaten the living god. The millennial city falls. Gore runs in the archaic streets. Bones break beneath the stud wheels of the conquerors. —”Reason!” they yell as they sack the…Continue readingCreative Permutations: Dead City
For this sneak peek, we’ll be going over what you can do with the in-app objects, from attacking, to casting, to buying and selling! (This is third in a series of sneak peeks: the…Continue readingSRDcat Sneak Peek: Items, Attacks, and Spells, oh my!
SRDcat Sneak Peek: Hero Sheet
For this sneak peek, we’ll be doing a visual overview of the hero sheet interface, rolling tests, changing stats, importing/exporting hero data, and random hero generation. The main goal of SRDcat is to make…Continue readingSRDcat Sneak Peek: Hero Sheet
The Joy of Cards
A first look at the SEACARDS!Continue readingThe Joy of Cards
Warning. This is a long post. It covers the following topics: It announces Let Us In. A new 16-page horror adventure I wrote recently, coming out just in time for Helloween ’21. I introduce…Continue readingLet Us In: The Lastlands Metasetting
SRDCAT Sneak Peek: Collections
Hey folks! Saker here. It’s about time I stopped tinkering for a bit and show off some of the results of my labors! This will be the first of a series of posts covering…Continue readingSRDCAT Sneak Peek: Collections