A random cultural trait generator for the Rainbowlands (and other places in the UVG).Continue readingCocreation: Local Cultures
Tag: UVG
This is a post on one of the resource mechanics in SDM – Our Golden Age, but it should be applicable to any rpg system that uses some kind of discrete wealth (as opposed…Continue readingMechanics: Assets
Principle 1: to build trust in a roleplaying group, behave like you would with friendsContinue readingPrinciples: Like Friends
A zero principle for my games: you can’t do roleplaying wrong.Continue readingPrinciples: Can’t Wrong
Where to sign up for UVG 2E? Where to get the freshly released SDM: Eternal Return Key ruleset? How to put up with the author’s maudlin ways? News for this blog?Continue readingUVG2E & the Synthetic Dream Machine
on running a one-shot heist / a game accelerating rule (criticality) / the story of the Purchased Brother / aftermathContinue readingThe Purchased Brother: One-Shot Heist
A couple weeks ago, the 22nd day of the 2nd month of the 23rd year of the 21st century of our reckoning, I published a 32-page zine on my patreon, on the stratometaship. Synthetic…Continue readingRoadmap: S.E.A.C.A.T. & the Synthetic Dream Machine
An overview of where my writing and drawing is at.Continue readingMaking a Game: There and Back Again
—The slow horizon has eaten the living god. The millennial city falls. Gore runs in the archaic streets. Bones break beneath the stud wheels of the conquerors. —”Reason!” they yell as they sack the…Continue readingCreative Permutations: Dead City
Spells: Inventing and Assembling
Inventing spells and spell albums for S.E.A.C.A.T. Also, the spell album of the cosmic logos for your perusal.Continue readingSpells: Inventing and Assembling